While half the student group worked on assignments and programming, the remaining students were allowed to visit Luleå University, Virtual Reality LAB. Here, the students got a brief introduction on how the mining industry is developing ways to use the VR world to get a greener, more efficient, attractive and safer mining environment. They utilize the technology that already exists in various games. The students got to try and throw themselves into the virtual world with the headset on and teleported one by one into a mine where they then got free hands to explore, discover and experience the mine of the future. They flew with drones, blasted into the rock and drilled in the mine and the students wandered around in the mine as if it were real. They got to see the machines and experience the darkness. While a student was in the mine, the group could participate by looking at a large screen and helping by saying how to do or walk. The students' impression was that this was a good way to use the technology and they were many of the students who had never been in a mine previously that were impressed. Games can benefit from fun even in the mining industry.
When the students did this, it sometimes became difficult to explain in English and we had no teachers from Trani and Portugal in the same group. But as always, the body language helps a lot and finally the students could understand how they would do with the help of their friends. So when doing similar things it is important that there are teachers from all countries included in each group so you can be helped when there are difficulties with the language because it should go really smoothly.
Inga kommentarer:
Skicka en kommentar